Games by Emily Care Boss with innovative, rules-light design. Centered on the human spirit.
Fall in love again, for the first time. Be the first human to take a breath on a distant, alien planet. Face down the mob, the law, discrimination and your own fears in the last speakeasy in town.
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Games, articles, talks, fiction, interviews and collaborations.
Reflections on independent publishing, refining ideas about how games function, and addressing social issues.
Free games, freelance work and games in development. Fanciful and adventurous short stories and fiction.
Posts, discussion and shared endeavors on forums, blogs and at conventions.
The Last Chance Noir blog. Covering the cross-over between games, fiction and literary theory.
Noir fiction casts a sober eye at the dead end of human modernity, with defiance and pessimism.
Narrative analysis, game design, reviews of fiction, games and films.
A growing collection of curated essays, reference, journals and articles on game design, writing and publishing.
A look back at various trends in 20 years of RPG Theory.